canSpawnStructureAtCoords(int par1, int par2) | net.minecraft.world.gen.structure.MapGenMineshaft | protectedvirtual |
generate(IChunkProvider par1IChunkProvider, World par2World, int par3, int par4, byte[] par5ArrayOfByte) | net.minecraft.world.gen.MapGenBase | |
generateStructuresInChunk(World par1World, Random par2Random, int par3, int par4) | net.minecraft.world.gen.structure.MapGenStructure | |
getCoordList() | net.minecraft.world.gen.structure.MapGenStructure | protected |
getNearestInstance(World par1World, int par2, int par3, int par4) | net.minecraft.world.gen.structure.MapGenStructure | |
getStructureStart(int par1, int par2) | net.minecraft.world.gen.structure.MapGenMineshaft | protectedvirtual |
hasStructureAt(int par1, int par2, int par3) | net.minecraft.world.gen.structure.MapGenStructure | |
MapGenMineshaft() | net.minecraft.world.gen.structure.MapGenMineshaft | |
MapGenMineshaft(Map par1Map) | net.minecraft.world.gen.structure.MapGenMineshaft | |
rand | net.minecraft.world.gen.MapGenBase | protected |
range | net.minecraft.world.gen.MapGenBase | protected |
recursiveGenerate(World par1World, int par2, int par3, int par4, int par5, byte[] par6ArrayOfByte) | net.minecraft.world.gen.structure.MapGenStructure | protected |
structureMap | net.minecraft.world.gen.structure.MapGenStructure | protected |
worldObj | net.minecraft.world.gen.MapGenBase | protected |