YATS/Forge Documentation
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This is the complete list of members for net.minecraft.world.gen.structure.ComponentStrongholdCorridor, including all inherited members.
addComponentParts(World par1World, Random par2Random, StructureBoundingBox par3StructureBoundingBox) | net.minecraft.world.gen.structure.ComponentStrongholdCorridor | virtual |
boundingBox | net.minecraft.world.gen.structure.StructureComponent | protected |
buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random) | net.minecraft.world.gen.structure.StructureComponent | |
canStrongholdGoDeeper(StructureBoundingBox par0StructureBoundingBox) (defined in net.minecraft.world.gen.structure.ComponentStronghold) | net.minecraft.world.gen.structure.ComponentStronghold | protectedstatic |
clearCurrentPositionBlocksUpwards(World par1World, int par2, int par3, int par4, StructureBoundingBox par5StructureBoundingBox) | net.minecraft.world.gen.structure.StructureComponent | protected |
ComponentStronghold(int par1) (defined in net.minecraft.world.gen.structure.ComponentStronghold) | net.minecraft.world.gen.structure.ComponentStronghold | protected |
ComponentStrongholdCorridor(int par1, Random par2Random, StructureBoundingBox par3StructureBoundingBox, int par4) | net.minecraft.world.gen.structure.ComponentStrongholdCorridor | |
componentType | net.minecraft.world.gen.structure.StructureComponent | protected |
coordBaseMode | net.minecraft.world.gen.structure.StructureComponent | protected |
fillCurrentPositionBlocksDownwards(World par1World, int par2, int par3, int par4, int par5, int par6, StructureBoundingBox par7StructureBoundingBox) | net.minecraft.world.gen.structure.StructureComponent | protected |
fillWithAir(World par1World, StructureBoundingBox par2StructureBoundingBox, int par3, int par4, int par5, int par6, int par7, int par8) | net.minecraft.world.gen.structure.StructureComponent | protected |
fillWithBlocks(World par1World, StructureBoundingBox par2StructureBoundingBox, int par3, int par4, int par5, int par6, int par7, int par8, int par9, int par10, boolean par11) | net.minecraft.world.gen.structure.StructureComponent | protected |
fillWithMetadataBlocks(World par1World, StructureBoundingBox par2StructureBoundingBox, int par3, int par4, int par5, int par6, int par7, int par8, int par9, int par10, int par11, int par12, boolean par13) | net.minecraft.world.gen.structure.StructureComponent | protected |
fillWithRandomizedBlocks(World par1World, StructureBoundingBox par2StructureBoundingBox, int par3, int par4, int par5, int par6, int par7, int par8, boolean par9, Random par10Random, StructurePieceBlockSelector par11StructurePieceBlockSelector) | net.minecraft.world.gen.structure.StructureComponent | protected |
findIntersecting(List par0List, StructureBoundingBox par1StructureBoundingBox) | net.minecraft.world.gen.structure.StructureComponent | static |
func_74992_a(List par0List, Random par1Random, int par2, int par3, int par4, int par5) | net.minecraft.world.gen.structure.ComponentStrongholdCorridor | static |
generateStructureChestContents(World par1World, StructureBoundingBox par2StructureBoundingBox, Random par3Random, int par4, int par5, int par6, WeightedRandomChestContent[] par7ArrayOfWeightedRandomChestContent, int par8) | net.minecraft.world.gen.structure.StructureComponent | protected |
generateStructureDispenserContents(World par1World, StructureBoundingBox par2StructureBoundingBox, Random par3Random, int par4, int par5, int par6, int par7, WeightedRandomChestContent[] par8ArrayOfWeightedRandomChestContent, int par9) | net.minecraft.world.gen.structure.StructureComponent | protected |
getBlockIdAtCurrentPosition(World par1World, int par2, int par3, int par4, StructureBoundingBox par5StructureBoundingBox) | net.minecraft.world.gen.structure.StructureComponent | protected |
getBoundingBox() | net.minecraft.world.gen.structure.StructureComponent | |
getCenter() | net.minecraft.world.gen.structure.StructureComponent | |
getComponentType() | net.minecraft.world.gen.structure.StructureComponent | |
getMetadataWithOffset(int par1, int par2) | net.minecraft.world.gen.structure.StructureComponent | protected |
getNextComponentNormal(ComponentStrongholdStairs2 par1ComponentStrongholdStairs2, List par2List, Random par3Random, int par4, int par5) (defined in net.minecraft.world.gen.structure.ComponentStronghold) | net.minecraft.world.gen.structure.ComponentStronghold | protected |
getNextComponentX(ComponentStrongholdStairs2 par1ComponentStrongholdStairs2, List par2List, Random par3Random, int par4, int par5) (defined in net.minecraft.world.gen.structure.ComponentStronghold) | net.minecraft.world.gen.structure.ComponentStronghold | protected |
getNextComponentZ(ComponentStrongholdStairs2 par1ComponentStrongholdStairs2, List par2List, Random par3Random, int par4, int par5) (defined in net.minecraft.world.gen.structure.ComponentStronghold) | net.minecraft.world.gen.structure.ComponentStronghold | protected |
getRandomDoor(Random par1Random) (defined in net.minecraft.world.gen.structure.ComponentStronghold) | net.minecraft.world.gen.structure.ComponentStronghold | protected |
getXWithOffset(int par1, int par2) | net.minecraft.world.gen.structure.StructureComponent | protected |
getYWithOffset(int par1) | net.minecraft.world.gen.structure.StructureComponent | protected |
getZWithOffset(int par1, int par2) | net.minecraft.world.gen.structure.StructureComponent | protected |
isLiquidInStructureBoundingBox(World par1World, StructureBoundingBox par2StructureBoundingBox) | net.minecraft.world.gen.structure.StructureComponent | protected |
placeBlockAtCurrentPosition(World par1World, int par2, int par3, int par4, int par5, int par6, StructureBoundingBox par7StructureBoundingBox) | net.minecraft.world.gen.structure.StructureComponent | protected |
placeDoor(World par1World, Random par2Random, StructureBoundingBox par3StructureBoundingBox, EnumDoor par4EnumDoor, int par5, int par6, int par7) (defined in net.minecraft.world.gen.structure.ComponentStronghold) | net.minecraft.world.gen.structure.ComponentStronghold | protected |
placeDoorAtCurrentPosition(World par1World, StructureBoundingBox par2StructureBoundingBox, Random par3Random, int par4, int par5, int par6, int par7) | net.minecraft.world.gen.structure.StructureComponent | protected |
randomlyFillWithBlocks(World par1World, StructureBoundingBox par2StructureBoundingBox, Random par3Random, float par4, int par5, int par6, int par7, int par8, int par9, int par10, int par11, int par12, boolean par13) | net.minecraft.world.gen.structure.StructureComponent | protected |
randomlyPlaceBlock(World par1World, StructureBoundingBox par2StructureBoundingBox, Random par3Random, float par4, int par5, int par6, int par7, int par8, int par9) | net.minecraft.world.gen.structure.StructureComponent | protected |
randomlyRareFillWithBlocks(World par1World, StructureBoundingBox par2StructureBoundingBox, int par3, int par4, int par5, int par6, int par7, int par8, int par9, boolean par10) | net.minecraft.world.gen.structure.StructureComponent | protected |
StructureComponent(int par1) | net.minecraft.world.gen.structure.StructureComponent | protected |