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net.minecraft.world.gen.ChunkProviderServer Member List

This is the complete list of members for net.minecraft.world.gen.ChunkProviderServer, including all inherited members.

canSave()net.minecraft.world.gen.ChunkProviderServer
chunkExists(int par1, int par2)net.minecraft.world.gen.ChunkProviderServer
ChunkProviderServer(WorldServer par1WorldServer, IChunkLoader par2IChunkLoader, IChunkProvider par3IChunkProvider)net.minecraft.world.gen.ChunkProviderServer
currentChunkLoadernet.minecraft.world.gen.ChunkProviderServer
findClosestStructure(World par1World, String par2Str, int par3, int par4, int par5)net.minecraft.world.gen.ChunkProviderServer
func_104112_b()net.minecraft.world.gen.ChunkProviderServer
getLoadedChunkCount()net.minecraft.world.gen.ChunkProviderServer
getPossibleCreatures(EnumCreatureType par1EnumCreatureType, int par2, int par3, int par4)net.minecraft.world.gen.ChunkProviderServer
loadChunk(int par1, int par2)net.minecraft.world.gen.ChunkProviderServer
loadChunkOnProvideRequestnet.minecraft.world.gen.ChunkProviderServer
makeString()net.minecraft.world.gen.ChunkProviderServer
populate(IChunkProvider par1IChunkProvider, int par2, int par3)net.minecraft.world.gen.ChunkProviderServer
provideChunk(int par1, int par2)net.minecraft.world.gen.ChunkProviderServer
recreateStructures(int par1, int par2)net.minecraft.world.gen.ChunkProviderServer
saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate)net.minecraft.world.gen.ChunkProviderServer
unloadAllChunks()net.minecraft.world.gen.ChunkProviderServer
unloadChunksIfNotNearSpawn(int par1, int par2)net.minecraft.world.gen.ChunkProviderServer
unloadQueuedChunks()net.minecraft.world.gen.ChunkProviderServer