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net.minecraft.world.gen.ChunkProviderEnd Member List

This is the complete list of members for net.minecraft.world.gen.ChunkProviderEnd, including all inherited members.

canSave()net.minecraft.world.gen.ChunkProviderEnd
chunkExists(int par1, int par2)net.minecraft.world.gen.ChunkProviderEnd
ChunkProviderEnd(World par1World, long par2)net.minecraft.world.gen.ChunkProviderEnd
findClosestStructure(World par1World, String par2Str, int par3, int par4, int par5)net.minecraft.world.gen.ChunkProviderEnd
func_104112_b()net.minecraft.world.gen.ChunkProviderEnd
generateTerrain(int par1, int par2, byte[] par3ArrayOfByte, BiomeGenBase[] par4ArrayOfBiomeGenBase)net.minecraft.world.gen.ChunkProviderEnd
getLoadedChunkCount()net.minecraft.world.gen.ChunkProviderEnd
getPossibleCreatures(EnumCreatureType par1EnumCreatureType, int par2, int par3, int par4)net.minecraft.world.gen.ChunkProviderEnd
loadChunk(int par1, int par2)net.minecraft.world.gen.ChunkProviderEnd
makeString()net.minecraft.world.gen.ChunkProviderEnd
noiseGen4net.minecraft.world.gen.ChunkProviderEnd
noiseGen5net.minecraft.world.gen.ChunkProviderEnd
populate(IChunkProvider par1IChunkProvider, int par2, int par3)net.minecraft.world.gen.ChunkProviderEnd
provideChunk(int par1, int par2)net.minecraft.world.gen.ChunkProviderEnd
recreateStructures(int par1, int par2)net.minecraft.world.gen.ChunkProviderEnd
replaceBlocksForBiome(int par1, int par2, byte[] par3ArrayOfByte, BiomeGenBase[] par4ArrayOfBiomeGenBase)net.minecraft.world.gen.ChunkProviderEnd
saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate)net.minecraft.world.gen.ChunkProviderEnd
unloadQueuedChunks()net.minecraft.world.gen.ChunkProviderEnd