addEmeraldBuyRecipe(EntityVillager villager, MerchantRecipeList list, Random random, Item item, float chance, int min, int max) | cpw.mods.fml.common.registry.VillagerRegistry | static |
addEmeraldSellRecipe(EntityVillager villager, MerchantRecipeList list, Random random, Item item, float chance, int min, int max) | cpw.mods.fml.common.registry.VillagerRegistry | static |
addExtraVillageComponents(ArrayList components, Random random, int i) | cpw.mods.fml.common.registry.VillagerRegistry | static |
applyRandomTrade(EntityVillager villager, Random rand) | cpw.mods.fml.common.registry.VillagerRegistry | static |
getRegisteredVillagers() | cpw.mods.fml.common.registry.VillagerRegistry | static |
getVillageComponent(StructureVillagePieceWeight villagePiece, ComponentVillageStartPiece startPiece, List pieces, Random random, int p1, int p2, int p3, int p4, int p5) | cpw.mods.fml.common.registry.VillagerRegistry | static |
getVillagerSkin(int villagerType, String defaultSkin) | cpw.mods.fml.common.registry.VillagerRegistry | static |
instance() | cpw.mods.fml.common.registry.VillagerRegistry | static |
manageVillagerTrades(MerchantRecipeList recipeList, EntityVillager villager, int villagerType, Random random) | cpw.mods.fml.common.registry.VillagerRegistry | static |
registerVillageCreationHandler(IVillageCreationHandler handler) | cpw.mods.fml.common.registry.VillagerRegistry | |
registerVillagerType(int villagerId, String villagerSkin) | cpw.mods.fml.common.registry.VillagerRegistry | |
registerVillageTradeHandler(int villagerId, IVillageTradeHandler handler) | cpw.mods.fml.common.registry.VillagerRegistry | |